MHC Talker
AI tools for digital humans that bring Metahuman to life
- Configure MetaHuman roles with one click
- Dual-channel text/voice input
- Real-time oral reasoning synchronization
- Speech repetition linked to head micro-movements
- Post-processing expression fine-tuning system
- Conversational logic-driven body movement libraries

One-Click Metahuman Configuration
Dual-channel text/voice input
Real-time oral reasoning synchronization
Speech repetition linked to head micro-movements
Post-processing expression fine-tuning control
Conversational logic-driven body movement libraries
Excellent language generalization ability
Real time dialog interaction

Real-time interactive dialog
Unreal Engine One-Click Driver
Select a character and right-click to programmatically create a character Intelligent Dialogue, a one-click configuration of intelligent avatars with features including:
- AI real-time voice lip synchronization
- Smart NPC mode
- Physical Expression Logical Behavior Driven
- Voice Emotion Driven Emoji
- Post-processing fine-tuned expressions
- A wide range of voice types to choose from
Facial animation generation
Facial animation generation
Maya Facial Animation Generation
Maya expression animation generator tool, generate high quality expression animation by voice, efficient production of character animation, features include:
- Speech Generated Lip Shape
- Emotional state processing
- Speech-heavy head natural linkage
- Animation version history management
- Exporting Animation to UE Engine

Private deployment

Private deployment
Project deployment support
Private deployment, modular management, support for TTS, ASR, LLM free replacement, support for multi-client reasoning, to meet the needs of medium- and large-scale commercial project use, animation reasoning as low as millisecond response.
- local deployment
- Cloud Deployment
- Unlimited Reasoning Hours
- Dedicated technical support
- Customized AI model training
F.A.Q.
common problems
At present, MetaHuman standard program is the best choice for general-purpose binding, at this stage, only MetaHuman standard binding program is supported, and more program support will be launched later.
Support, MHC Talker can receive text and voice, send text or voice to the plug-in interface can be, the specific operation can be viewed in the relevant documents.
Currently, MHC Talker supports Unreal Engine for real-time interaction and Maya for offline animation generation, and Unity and Blender will be updated later.
Support for Unreal Engine versions 5.3, 5.4, 5.5, continuously updated.
Currently supports both Windows and Linux.
Packaged Windows, Linux and Android are currently supported.
Support for Maya versions 2022, 2023, 2024, 2025, continuously updated.